Raptor Ramp
Hulking Raptor is a straightforward green threat that pulls double duty as a mana engine and a beatstick. With Hulking Raptor on board you gain a reliable source of two green mana at the start of your precombat main phase while keeping a 5 3 body that pressures opponents and trades well in creature combat. Its Ward 2 tax makes it harder to remove with a single spot removal spell and rewards sequencing and protection in midrange builds.
Play Hulking Raptor in decks that want efficient ramp and tempo together. The card slots cleanly into creature based archetypes that push early pressure or that want to accelerate into midgame threats. The borderless foil treatment highlights the art while the printed rules text is easy to read for table play and tournament use.
Card Details:
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Mana Cost – {2}{G}{G}
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Card Type – Creature
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Subtypes – Dinosaur
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Card Text / Rules Text (Printed) – Ward {2} At the beginning of your precombat main phase, add {G}{G}.
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Power / Toughness – 5/3