Howlsquad Heavy — Full Throttle Goblin Lead
Howlsquad Heavy is a compact offense engine that rewards aggressive board presence. As a 2 3 Goblin Mercenary that costs {2}{R}, it makes other Goblins haste and generates a steady stream of 1 1 red Goblin tokens at the beginning of combat on your turn. The printed lines about starting engines and forcing the token to attack make its role clear in token swarms and haste-centric builds.
This Light Play foil English copy from Aetherdrift is borderless and carries first place foil treatment. It fits well into mono red and Gruul decks where you want to convert every Goblin into immediate damage or fuel for sacrifice outlets. Experienced pilots will use Howlsquad Heavy to accelerate turns, press tempo, and turn token creation into value while its tapped mana ability can spike late game burn or activations.
Card Details:
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Mana Cost – {2}{R}
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Card Type – Creature
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Subtypes – Goblin Mercenary
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Card Text / Rules Text (Printed) – Start your engines!
Other Goblins you control have haste.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token.
That token attacks this combat if able.
Max speed — T: Add R for each Goblin you control.
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Power / Toughness – 2/3