Howlsquad Heavy — Mobilize the Mob
Howlsquad Heavy is a compact engine piece for red aggro and goblin lists. The card reads like a short playbook entry: it grants haste to other goblins, produces a 1/1 red Goblin at the beginning of combat, and its max speed ability converts a tapped cost into red mana based on your goblin count. In practice the card accelerates the board presence and keeps pressure on blockers while giving you burst mana when you need to commit multiple attackers or pay for a last-minute spell.
This particular listing is a Medium Play foil from the Aetherdrift set and will slot into any goblin tribal deck or red token strategy. Experienced players will note the synergy with anthem effects and pump spells; use the created token to bait removal or to push through damage with haste. Include Howlsquad Heavy when you want consistent early tempo and a reliable mana sink for wide boards.
Card Details:
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Mana Cost – {2}{R}
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Card Type – Creature
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Subtypes – Goblin Mercenary
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Card Text / Rules Text (Printed) – Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — {T}: Add {R} for each Goblin you control.
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Power / Toughness – 2/3
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Rarity – Rare
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Set – Aetherdrift
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Language – English
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Condition – Medium Play (Foil)