Hollow Marauder — Graveyard Gambit
Hollow Marauder is a compact attacker that rewards graveyard investment. The card name appears on the battlefield as a 4 2 Specter Rogue with flying that scales down its cost based on creatures in your graveyard. It arrives with a disruptive ETB that pressures opponents to discard and can convert their refusal into card advantage for you. That interaction fits well in self mill builds and midrange black shells that trade permanents for tempo.
Play sequencing matters. With a shallow grave and few creatures there the casting cost remains high. With a stocked yard the mana reduction turns Hollow Marauder into a playable midgame threat that dodges ground blockers and taxes opponents hand resources. The printed text forces choices at the table and rewards tight counting of mana value when assessing whether an opponent will discard a high value card or hand off a draw to you.
Card Details:
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Mana Cost – {6}{B}
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Card Type – Creature
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Subtypes – Specter Rogue
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Card Text / Rules Text (Printed) – This spell costs {1} less to cast for each creature card in your graveyard. Flying. When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
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Power / Toughness – 4/2
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Rarity – Uncommon
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Set – Outlaws of Thunder Junction
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Language – English
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Condition – Near Mint