Green Slime: A Viscous Surprise!
Prepare to unleash the unpredictable chaos of Green Slime upon your opponents! This rare creature from the Commander Legends: Battle for Baldur's Gate set is a game-changer. With its ability to flash onto the battlefield, Green Slime can catch your foes off guard, countering their activated or triggered abilities from artifacts or enchantments. Imagine your opponent's face when their carefully laid plans are dissolved by your oozy ally!
What's more, Green Slime boasts a unique feature known as Foretell. By paying a mere {2} and exiling it from your hand, you can later summon it at the perfect moment to wreak havoc. Pair it with cards like Counterspell or enchantments that support your strategy, and you'll find that this slimy creature fits seamlessly into your deck. Embrace the unpredictable nature of the battlefield and let Green Slime do the talking!
Card Details:
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Mana Cost: {2}{G}
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Card Type: Creature
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Subtypes: Ooze
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Card Text / Rules Text (Printed): Flash
When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.
Foretell {2} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Power / Toughness: 2/2