Getaway Glamer: Flash Exit
Getaway Glamer is an Instant that reads like a toolbox for managing the battlefield. For a single white mana you get Spree and two selectable costs that scale with the moment. Use the first option to exile a nontoken creature and safely return it at the next end step to dodge removal and reset enter the battlefield triggers. Use the second option if you need a clean answer for an overpowered threat by destroying a creature when no other creature has greater power.
In Outlaws of Thunder Junction the card fits well in control shells and tempo builds that prize flexible interaction. Experienced players will appreciate the card as a way to protect your key pieces, deny blocks, or clear a troublemaker while keeping tempo intact. The small bit of set lore shows Kellan making sure Auki could not follow them out which suits the card as a quick, clever escape or a precise strike depending on the board.
Card Details:
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Mana Cost — {1}{W}
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Card Type — Instant
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Subtypes — None
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Card Text / Rules Text (Printed) — Spree Choose one or more additional costs. +1: Exile target nontoken creature. Return it to the battlefield under its owner s control at the beginning of the next end step. +2: Destroy target creature if no other creature has greater power.
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Power / Toughness — N A