Getaway Glamer — Slip the Net and Reset the Board Getaway Glamer is a compact tool for white midrange and control decks. Casting for {1}{W}, this Outlaws of Thunder Junction uncommon gives you flexible answers across the turn sequence. Use the exile and return mode to neutralize a threat temporarily and blunt an opponent's tempo or choose the conditional destroy line when you need a permanent removal that punishes oversized attackers.
Play it from hand on an opponent's end step or in response to combat math. The spree mechanic invites multi‑mode sequencing, letting you stack both effects when the situation calls for it. The foil light play printing shown here adds table presence without changing the card's function. Practical, precise, and familiar to experienced players, Getaway Glamer slots into sideboards and main decks where interaction and tempo matter.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Instant
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Subtypes – —
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Card Text / Rules Text (Printed) – Spree (Choose one or more additional costs.) +1 — Exile target nontoken creature. Return it to the battlefield under its owner’s control at the beginning of the next end step. +2 — Destroy target creature if no other creature has greater power.
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Flavor – "As the vault collapsed around them, Kellan made sure Aukai couldn't follow them out."
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Rarity – Uncommon
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Set – Outlaws of Thunder Junction
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Condition – Light Play Foil
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Language – English