Furycalm Snarl is a practical land for Commander: Modern Horizons 3 decks that want reliable green and white fixing. It enters the battlefield with a choice: reveal a Mountain or Plains card from your hand, or it enters tapped. Once on the battlefield, you can tap to add either green or white mana, helping you hit your early turns or enable back-to-back plays in a color-sensitive curve.
The artwork frames a storm-welled landscape where a twisting ridge and turbulent sky mirror a battlefield that favors green and white in equal measure. The mechanic rewards prep; reveal the appropriate Mountain or Plains to avoid a tapped entry, otherwise you pay a small tempo tax. In practice it pairs well with multicolor strategies that lean on green or white and rewards careful hand management. The flavor text calls it a seething locus of reverent rage.
Card Details:
- Mana Cost – —
- Card Type – Land
- Subtypes – none
- Card Text / Rules Text (Printed) – As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. {T}: Add {G} or {W}.
- Power / Toughness – —
- Loyalty – —