Freestrider Commando — Rapid Centaur Mercenary
The Freestrider Commando is a flexible green three three that rewards timing and resource management. At a casting cost of {2}{G} it functions as a solid early threat, and if you deploy it from hand without paying its mana it enters the battlefield with two +1/+1 counters already on it. That extra bulk changes attack math and trading decisions and makes it a reliable clock against aggro and midrange decks.
Its Plot ability gives you a window to cheat it into play on a later turn by paying {3}{G} and exiling the card from your hand. Use Plot to bait removal, preserve tempo, or to line up a surprise blocker while keeping your mana flexible. In practical play this card is straightforward to slot into creature decks that value incremental advantage and predictable pressure.
Card Details:
-
Mana Cost – {2}{G}
-
Card Type – Creature
-
Subtypes – Centaur Mercenary
-
Card Text / Rules Text (Printed) – Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn’t cast or no mana was spent to cast it.
Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
-
Power / Toughness – 3/3