Freestrider Commando — Frontier Shock Trooper
Freestrider Commando is a compact threat that rewards clever timing. As a {2}{G} creature with a 3/3 baseline, it frequently arrives already beefed up. If it was not cast or no mana was spent to cast it it enters the battlefield with two +1/+1 counters, turning a cheap play or a Plot into an immediate 5/5 presence that threatens trades and blocks without stumbling your board plan.
The Plot ability gives you a built in cheat that reads well with ramp and graveyard avoidance. Pay {3}{G} to exile it from hand and cast it later as a sorcery without paying its mana cost to surprise opponents after they commit resources. In Outlaws of Thunder Junction terms this card fits a midrange beatdown shell or a toolbox green deck that values tempo swings and resilient creatures. Light Play Foil condition highlights the artwork and sets a collector friendly tone while keeping it practical for play or display.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Creature
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Subtypes – Centaur Mercenary
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Card Text / Rules Text (Printed) – Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn’t cast or no mana was spent to cast it. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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Power / Toughness – 3/3