Estrid's Invocation enters the battlefield as a copy of an enchantment you control, except it has a built in clause that lets you exile it at the beginning of your upkeep. If you exile it, you return it to the battlefield under its owner's control. This lets you clone a favorite aura or enchantment you rely on, giving you a flexible duplicate that can amplify your enchantment based strategy. The copy interacts with your current setup in ways that reward careful timing and planning, especially in decks built around layering effects from multiple auras and enchants.
In Modern Horizons 3 this card finds a natural home among enchantment focused boards, where duplicating a key effect can shift the tempo of a game. The Near Mint Foil version shines on the battlefield, drawing attention to the art while you execute a plan that leverages multiple enchantments at once. If you enjoy building around proven enchantment synergies, Estrid's Invocation offers a disciplined, repeatable line of play without overextending your resources.
Card Details:
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Mana Cost {2}{U}
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Card Type Enchantment
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Subtypes
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Card Text / Rules Text (Printed) You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."