Estrid's Invocation: Copy Enchantments
Estrid's Invocation provides a practical path to mirror an enchantment you already control. You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has 'At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control.' This ETB option lets you clone a key effect and keep the original on board. The copy retains its enchantment identity, so it interacts with your other auras and enchantments in a predictable way. It fits neatly into control and midrange plans that rely on an established enchantment suite.
In practice, you can duplicate a protective aura or a global boost, effectively expanding your board presence over time. The upkeep exile clause gives you a built in out if the situation shifts, allowing you to reset the copy without sacrificing the momentum you’ve built. For players who enjoy a layered enchantment engine, Estrid's Invocation adds a reliable recursive element that scales with your battlefield setup. The blue mana cost sits comfortably in most Modern Horizons 3 oriented decks that lean into enchantments and resilience.
Card Details:
- Mana Cost: {2}{U}
- Card Type: Enchantment
- Subtypes: None
- Card Text / Rules Text (Printed): You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has 'At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control.'
- Power / Toughness: N/A
- Loyalty: N/A