Blade and Brigantine
Edward Kenway is a Mythic commander that reads like a compact game plan. Cast him and you get a 5/5 body that rewards aggressive board composition. At the beginning of your end step you generate Treasure tokens for each tapped Assassin, Pirate, or Vehicle you control which turns attacks into currency. That economy makes midgame pilots flexible; you can fuel removal, crew key Vehicles, or power big plays while the opponent scrambles to deal with both creatures and mana sources.
Edward Kenway also taxes opposing libraries with an asymmetric tax that favors combat. Whenever a Vehicle you control deals combat damage to a player you look at that player s top card then exile it face down and gain permission to play it while it remains exiled. This creates card advantage without directly drawing, and it scales with an aggressive Vehicle or Pirate shell. The card rewards sequencing and timing more than brute force which fits the Assassin Creed theme of precise, opportunistic strikes. Add Edward to a deck that wants Treasure, crewing, and incremental theft to close out games.
Card Details:
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Mana Cost – {2}{U}{B}{B}
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Card Type – Legendary Creature
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Subtypes – Human Assassin Pirate
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Card Text / Rules Text (Printed) – At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player s library, then exile that card face down. You may play that card for as long as it remains exiled.
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Power / Toughness – 5/5