Dusk Rose Reliquary: Quiet Control
Dusk Rose Reliquary gives you a compact removal engine that fits into artifact heavy builds or creature control shells. The card reads as a one white mana artifact that requires you to sacrifice an artifact or creature as an additional cost to cast it. That cost shapes deck construction and sequencing: you can pay into board advantage by trading a token or an expendable equipment and then use the entry effect to exile an opponent permanent you cannot otherwise answer.
Mechanically the Reliquary comes with Ward 2 so opponents must spend resources to target it. When it enters the battlefield it exiles target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield. The design rewards timing and foresight. Play it on a turn where you can safely lose the sacrificed piece and where your removal buys a meaningful window of tempo or protection for a key plan.
Card Details:
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Mana Cost – {W}
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Card Type – Artifact
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Subtypes –
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Card Text / Rules Text (Printed) – As an additional cost to cast this spell, sacrifice an artifact or creature. Ward 2. When Dusk Rose Reliquary enters the battlefield, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield.
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Power / Toughness –
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Loyalty –