Duelist of the Mind — Schemer Above the Line
Duelist of the Mind rewards card advantage and timing. This Human Advisor arrives with flying and vigilance so it participates in both offense and defense without taxing your untap step. Its power scales with how many cards you have drawn this turn which makes it a natural fit in decks that chain cantrips, loot effects, and the set's crime synergies.
Play it to pressure opponents while digging for answers. The triggered crime clause lets you exchange a draw for selection which pairs well with reuse effects and graveyard setups. In the context of Outlaws of Thunder Junction this card reads like a getaway planner who values information more than brute force. Expect subtle lines of play and incremental advantage rather than a single decisive swing.
Card Details:
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Mana Cost – {1}{U}
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Card Type – Creature
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Subtypes – Human Advisor
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Card Text / Rules Text (Printed) – Flying, vigilance
Duelist of the Mind’s power is equal to the number of cards you’ve drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
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Power / Toughness – */3