Duelist of the Mind: Precision Above the Fray
Duelist of the Mind rewards tight sequencing and careful card flow. At {1}{U} this Human Advisor enters with flying and vigilance which lets it stay relevant both on offense and defense while your draw steps and dig effects change its power. Duelist of the Mind’s power tracks the number of cards drawn that turn so it scales with cantrips, loot, and engineered refills rather than a fixed stat line.
In Outlaws of Thunder Junction the card’s secondary ability bends into the set theme of crimes and consequences. Whenever you commit a crime you may draw and then discard which gives selection and graveyard setup for synergies that care about discard or triggers on draw. Experienced pilots will use this to convert small tempo plays into incremental advantage while keeping a reliable evasive body on the table.
Card Details:
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Mana Cost – {1}{U}
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Card Type – Creature
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Subtypes – Human Advisor
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Card Text / Rules Text (Printed) – Flying, vigilance
Duelist of the Mind’s power is equal to the number of cards you’ve drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. -
Power / Toughness – */3