Unleash Dreadmaw
Dreadmaw's Ire is a precise piece of red combat trickery from The Lost Caverns of Ixalan that rewards timing and aggression. Cast for {R} on an attacking creature and you get an immediate power shift with +2/+2 plus trample until end of turn. The printed follow up effect reads like a targeted removal clause tied to success in combat; if that creature deals combat damage to a player then you destroy an artifact that player controls. That makes this spell useful both as a finisher and as a way to answer problematic artifacts with minimal setup.
In practical play the card excels in decks that push damage through blockers and want a compact answer to equipment or stubborn artifacts. Use it on a creature already hitting through, or bait a block and convert the combat into value. For collectors this listing is the Light Play Foil from the Lost Caverns of Ixalan print run and presents clean edges with foil shine that holds under moderate play and sleeving.
Card Details:
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Mana Cost – {R}
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Card Type – Instant
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Subtypes –
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Card Text / Rules Text (Printed) – Until end of turn target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player destroy target artifact that player controls."
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Power / Toughness –
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Loyalty –