Cyclops Superconductor: Prowess Power Surge
Cyclops Superconductor is a compact tempo tool you can drop early and still threaten the board. As a Cyclops Wizard it carries Prowess, so every noncreature spell you cast nudges its power and toughness upward until end of turn. The Light Play Foil finish adds a lively shimmer that enhances the electric artwork when it hits the battlefield, making it a visually striking piece on the table. When it enters the battlefield you gain three energy counters, setting up a future payoff and reinforcing its role in proactive plays.
In practice this card rewards careful sequencing and spell density, letting you push through damage as the game unfolds. If it dies, you may pay energy counters; if you do, Cyclops Superconductor deals damage equal to its power to any target, creating a surprising finish or removal threat in the right moment. It's a practical inclusion for Modern Horizons 3 that blends immediate value with a potential late game finisher.
Card Details:
- Mana Cost – {1}{R}{R}
- Card Type – Creature
- Subtypes – Cyclops Wizard
- Card Text / Rules Text (Printed) – Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Cyclops Superconductor enters the battlefield, you get three energy counters. When Cyclops Superconductor dies, you may pay energy counters. When you do, Cyclops Superconductor deals damage equal to its power to any target.
- Power / Toughness – 2/2
- Rarity – Common
- Set – Modern Horizons 3