Council's Judgment is a concise removal sorcery that fits naturally into any white control shell in Commander. Casting it costs {1}{W}{W} and it forces a council vote starting with you which targets nonland permanents you do not control. The outcome is clean exile of the permanent or permanents with the highest vote total which provides a reliable answer to problem permanents without relying on targeting rules or burn effects.
In an Outlaws of Thunder Junction game the card often doubles as political tool and cleanup. You can influence the vote order by announcing your priorities early and forcing opponents into awkward choices. The text makes it resilient in multiplayer where exile effects scale well and where exile beats repeatable graveyard recursion in many metas.
Card Details:
-
Mana Cost – {1}{W}{W}
-
Card Type – Sorcery
-
Subtypes –
-
Card Text / Rules Text (Printed) – Will of the council — Starting with you, each player votes for a nonland permanent you don’t control. Exile each permanent with the most votes or tied for most votes.
-
Power / Toughness –
-
Loyalty –