Confluence of the Cavern
Cosmium Confluence gives you choice as a resource. With Cosmium Confluence you pay {4}{G} and choose three effects from its menu, even the same option more than once. Use it to cheat a Cave onto the battlefield tapped when you need ramp and tempo, to invest counters into an existing Cave and turn it into a 0/0 Elemental creature with haste for an immediate attacker, or to remove a troublesome enchantment that is skewing the board state.
In play the card reads like a toolbox staple for midrange decks and cavern themed builds. The search mode tutors a land that can be a creature later. The counters mode doubles as both growth and surprise offense since the land is still a land after becoming a creature. The enchantment removal is clean and efficient in green where answers are rarer. For collectors this light play foil from The Lost Caverns of Ixalan carries a subtle foil sheen and set icon that tie it to the caverns lore and exploration theme.
Card Details:
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Mana Cost: {4}{G}
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Card Type: Sorcery
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Subtypes:
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Card Text / Rules Text (Printed): Choose three. You may choose the same mode more than once. Search your library for a Cave card, put it onto the battlefield tapped, then shuffle. Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It’s still a land. Destroy target enchantment.
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Power / Toughness: N A
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Loyalty: N A