Smash First, Ask Questions Later
Colossus Hammer is a straightforward toolbox for commanders who trade speed for overwhelming board presence. The card reads plainly on the table. For one mana you hold an artifact that can make any equipped creature a threat that must be answered immediately. The borderless foil treatment emphasizes the heavy geometry of the hammer and the way it settles onto the art as if it were already part of the cavern floor.
In play this is a statement piece. It pairs well with sacrifice lines that tolerate a creature losing flying or with tutors that fetch cheap creatures to become huge threats. The lore note on the print hints at excavation gone wrong and at relics too large to carry without planning. Use it where the game plan expects decisive, late stage swings and where your deck can protect or replace the carrier.
Card Details:
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Mana Cost – {1}
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Card Type – Artifact
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Subtypes – Equipment
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Card Text / Rules Text (Printed) – Equipped creature gets +10/+10 and loses flying. Equip {8}.
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Power / Toughness – N/A
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Loyalty – N/A