Colossus Hammer: Overrun with Relic Strength
Colossus Hammer reads like a simple contract for chaos. Attach it and your creature becomes a fourteen hundred pound problem. The Equip cost is steep yet decisive and the effect is immediate. In Commander games this card turns an ordinary attacker into a game ending body that demands a targeted answer or a removal spell on the spot.
In lore the Hammer is a recovered relic that taxes your mana to wield yet pays dividends in board presence. Players use it to enable a one hit method or to pressure opponents into trading resources. It strips flying from the equipped creature which can be useful or harmful depending on your plan. Use removal protection and tutor lines that can reliably find artifacts to make this tool consistent.
Card Details:
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Mana Cost {1}
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Card Type Artifact, Equipment
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Subtypes Equipment
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Card Text / Rules Text (Printed) Equipped creature gets +10/+10 and loses flying. Equip 8