Claim Your Ground with Claim Jumper
Claim Jumper is a practical white tempo creature that keeps you competitive in the land race. This extended art light play foil presents a vigilant Rabbit Mercenary that reads cleanly at {2}{W}. When it arrives, it can fetch a Plains onto the battlefield tapped if an opponent has more lands than you and can do so a second time under the same condition. That repeated land catch up turns a losing board position into a steady recovery without requiring extra spells.
As a 3/3 with vigilance, Claim Jumper pulls double duty by stabilizing your life total and advancing mana parity. In limited it closes the gap when you fall behind on resources. In constructed it gives a predictable, rule text driven way to secure the colors you need for follow up plays. The extended art treatment emphasizes the frontier outlaw vibe of Outlaws of Thunder Junction and the foil finish makes it a solid choice for play or display.
Card Details:
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Mana Cost — {2}{W}
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Card Type — Creature
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Subtypes — Rabbit Mercenary
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Card Text / Rules Text (Printed) — Vigilance
When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
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Power / Toughness — 3/3
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Rarity — Rare
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Set — Outlaws of Thunder Junction
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Condition — Light Play Foil
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Language — English