Cease / Desist — Graveyard Prune and Board Reset
Cease / Desist is a compact answer in green that addresses two very different problems. Cease is a low cost instant that trims resources from graveyards while giving the targeted player a small compensation. Use it to interrupt recursion lines or clean up a single problematic graveyard before a reanimation spell resolves. Desist sits on the other end of the table as a one shot sorcery removal that clears artifacts and enchantments when a board reset is the correct call.
In practice this split card reads like two flexible tools in one package. Cast Cease to deny select targets and slow down opposing engines. Save mana and patience for Desist when equipment or locking enchantments must go now. The card fits into midrange and sideboard strategies that need targeted graveyard control plus a reliable artifact and enchantment sweeper in the same slot.
Card Details:
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Mana Cost – Cease: {1}{G} • Desist: {4}{G}{G}
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Card Type – Instant // Sorcery
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Subtypes – (none)
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Card Text / Rules Text (Printed) – Cease {1}{G}. Instant. Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card. // Desist {4}{G}{G}. Sorcery. Destroy all artifacts and enchantments.