Gorgon's Kiss: Solve the Case or Let It Bite
Case of the Gorgon's Kiss rewards timing and careful sequencing. When it enters the battlefield you can finish off a creature that already took damage that turn, which makes it a clean answer in aggressive skirmishes and combat tricks. As a Murders at Karlov Manor uncommon foil in near mint condition this card is a compact tool for removing a key blocker or trading up in attrition matches.
The real payoff is the solve line. If three or more creature cards hit graveyards in a turn this enchantment becomes a 4/4 Gorgon creature with deathtouch and lifelink. That conversion fits decks that close out games through incremental advantage and board transitions. Play it where you can reliably trigger the solve condition and the card shifts from targeted removal to a resilient threat that also stabilizes life totals.
Card Details:
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Mana Cost – {B}
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Card Type – Enchantment
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Subtypes – Case
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Card Text / Rules Text (Printed) – When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn. To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.
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Power / Toughness – 4/4 (when solved)
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Rarity – Uncommon
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Set – Murders at Karlov Manor
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Finish – Foil, Near Mint