Case of the Filched Falcon — Sleuthing with Wings
Case of the Filched Falcon rewards patient play and artifact synergy. When it enters the battlefield you investigate, generating a Clue that buys time and card advantage. The Case asks you to marshal artifacts and hold tempo until you can meet its solve condition, which makes it a deliberate inclusion in decks that plan around artifact tokens or sacrifice outlets.
Once solved the Case converts utility into threat. For two and a blue and the Case sacrificed you can heap four +1/+1 counters onto a noncreature artifact and have it become a 0/0 Bird with flying while keeping its other types. That interaction is tidy with mana rocks and equipment and gives you a reliable way to turn artifacts into evasive attackers late in the game. Practical, efficient, and quietly sinister in a control or midrange shell.
Card Details:
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Mana Cost – {U}
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Card Type – Enchantment
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Subtypes – Case
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Card Text / Rules Text (Printed) – When this Case enters the battlefield, investigate. (Create a Clue token. It’s an artifact with “2, Sacrifice this artifact: Draw a card.”) To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) Solved — 2U, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.
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Power / Toughness – N/A