Armed with Proof — Twice the Evidence, Twice the Advantage
Armed with Proof is a measured addition for any white enchantment shell that wants reliable card advantage and a new way to equip threats. When Armed with Proof enters the battlefield you investigate twice, generating two Clue tokens you can cash in for cards or convert into improvised Equipment. In practice the card smooths late game draws and doubles as incremental board improvement without demanding a creature board state.
The twist is mechanical and flavorful. Clues you control become Equipment in addition to their other types and grant equipped creatures plus two power. You can equip for two mana, so converting card draw into pressure or sudden removal bait is straightforward. This is a small package that rewards planning and synergizes with sacrifice loops, artifact enablers, and any commander that benefits from additional equipment or repeated investigate triggers.
Card Details:
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Mana Cost – {2}{W}
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Card Type – Enchantment
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Subtypes –
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Card Text / Rules Text (Printed) – When Armed with Proof enters the battlefield, investigate twice. (To investigate, create a Clue token. It is an artifact with "2, Sacrifice this artifact: Draw a card.") Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip 2.
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Power / Toughness –
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Loyalty –