Evidence as Arms
Armed with Proof gives you card advantage in a way that fits a Karlov Manor investigation. When Armed with Proof enters the battlefield you investigate twice, producing two Clue artifacts you can hold as answers. The card turns those clues into functional Equipment so your sleuthing pieces become threats on the board rather than just card draw fodder.
This enchantment pairs well with tutors and artifact synergies. The clues keep their artifact type so they still interact with artifact triggers while also gaining the equip line equipped creature gets +2/+0 and equip 2. In a Commander shell that values incremental value and on board utility Armed with Proof converts tempo into repeatable card draws and modest combat upside.
Card Details:
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Mana Cost – {2}{W}
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Card Type – Enchantment
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Subtypes –
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Card Text / Rules Text (Printed) – When Armed with Proof enters the battlefield, investigate twice. (To investigate, create a Clue token. It is an artifact with "2, Sacrifice this artifact: Draw a card.") Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip 2.
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Power / Toughness –
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Loyalty –
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Set – Commander: Murders at Karlov Manor
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Rarity – Rare
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Language – English
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Condition – Light Play