Angel of the Ruins
Angel of the Ruins arrives as a sturdy airborne sentinel, a 5/7 artifact creature with the ability to sweep away key opposing pieces the moment it lands. Its flying makes it a reliable threat across a wide portion of the board, and its enter the battlefield trigger can cripple decks that rely on artifacts or enchantments to stabilize. In Modern Horizons 3 this card fits a practical, value oriented line, offering immediate interaction and a durable late game presence without overstating its role.
Beyond its menace on the battlefield, the card’s planescycling option provides a flexible white mana tutor later in the game. Paying two and discarding Angel of the Ruins to search for a Plains card can smooth white mana requirements or enable a crucial curve break when the board stalls. The combination of a robust body, an ETB removal capability, and a reliable mana fix makes this Angel a consistent inclusion in artifact and control shells that prize efficiency and timely interaction.
Card Details:
- Mana Cost: {5}{W}{W}
- Card Type: Artifact Creature
- Subtypes: Angel
- Card Text (Printed): Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Planescycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
- Power / Toughness: 5/7