A sturdy option for white-heavy strategies, Angel of the Ruins is a 5/7 Artifact Creature — Angel that costs {5}{W}{W}. Flying lets it threaten quickly, and its enter-the-battlefield effect exile up to two target artifacts or enchantments, helping you clear the way for your next move. The art portrays a towering celestial figure rising from a ruin-strewn battlefield, wings spread as two figures stand watch in the rubble, a visual cue to the card’s battlefield control potential.
The card’s Plainscycling ability adds reliable reach, letting you discard this card for 2 to search your library for a Plains card, reveal it, put it into your hand, then shuffle. In practice, that means mana fixing and late-game thinning without slowing your tempo, especially in a Modern Horizons 3 environment. This particular copy comes in Light Play condition and sits at Uncommon rarity, making it a thoughtful addition to a strategic white deck.
Card Details:
- Mana Cost – {5}{W}{W}
- Card Type – Artifact Creature — Angel
- Subtypes – Angel
- Card Text / Rules Text (Printed) – Flying. When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
- Power / Toughness – 5/7