Alberix, the Trade Planet (Mystery Booster 2 Playtest Cards) Near Mint

World Enchantment

Planet (When this permanent enters, exile the top five cards of your library as its resources.) Trade Routes — At the beginning of your precombat main phase, choose one — • Discard a card. If you do, put two of Alberix's resources into its owner's hand. • Exile the top card of your library as a resource.

Alberix, the Trade Planet (Mystery Booster 2 Playtest Cards) Near Mint


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(Mystery Booster 2 Playtest Cards)
Mystery Booster 2 (MB2)(Mystery Booster 2 Playtest Cards)#525SOut of stock
Regular

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