Alberix, the Trade Planet

World Enchantment

Planet (When this permanent enters, exile the top five cards of your library as its resources.)
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.

Mystery Booster 2
$0.35 NM Mystery Booster 2 (Mystery Booster 2 Playtest Cards)

Printings & Conditions (1)

(Mystery Booster 2 Playtest Cards)
Mystery Booster 2 (MB2)(Mystery Booster 2 Playtest Cards)#525S
Regular