Abraded Bluffs — Scorch and Shelter
Abraded Bluffs is the kind of utility land you slot when you need reliable colored mana and a little bite for the late game. This Desert enters the battlefield tapped so you plan your turn sequencing accordingly and accept a tempo cost for consistent access to red or white mana. The built in damage trigger makes it a tempo tool against life totals and can finish off creatures marked by burn effects or push an opponent into range for a follow up spell.
From an Outlaws of Thunder Junction perspective this land fits aggressive and midrange shells that value incremental advantage. The flavor is spare and direct; the art and type reflect a hostile environment that yields mana at a mild cost. Include it in lists where one or two points of damage and flexible color fixing matter more than immediate acceleration.
Card Details:
- Mana Cost — None
- Card Type — Land
- Subtypes — Desert
- Card Text / Rules Text (Printed) — Abraded Bluffs enters the battlefield tapped. When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. {T}: Add {R} or {W}.
- Power / Toughness — n A