Wrenn and Seven — Forestwarden Planeswalker
Wrenn and Seven arrives as a compact engine for land strategies and a steady source of card advantage. With a starting loyalty of 5, the +1 lets you dig four and keep every land, turning the top of your library into consistent fuel. The 0 ability accelerates your board by dropping any number of lands from your hand onto the battlefield tapped, which pairs cleanly with tutor effects and fetch lands in decks that want to hit critical land counts quickly.
Wrenn and Seven fits into ramp, lands matter, and value midrange shells. The minus three produces a green Treefolk token with reach whose power and toughness scale with your land count, offering a reliable blocker that grows as the game progresses. The ultimate returns all permanents from your graveyard to your hand and grants an emblem that removes your maximum hand size, making long games safe for mass recursion lines. Near Mint condition and printed in Innistrad Remastered, this planeswalker is both a loreful piece of Innistrad and a practical tool for competitive lists.
Card Details:
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Mana Cost – {3}{G}{G}
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Card Type – Legendary Planeswalker
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Subtypes – Wrenn
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Card Text / Rules Text (Printed) – +1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. 0: Put any number of land cards from your hand onto the battlefield tapped. −3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control." −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
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Loyalty – 5