Wing It: Soar With a Flying Counter
Wing It is a clean tempo play from Modern Horizons 3 that fits white based aggro and tempo builds. For {1}{W}, you grant a target creature a +2/+2 boost until end of turn and attach a flying counter, granting evasion for a single swing. The spell also reveals Scry 1, helping you set up your next draw. This combination of pump, evasion and a touch of card selection makes it a reliable option in tight games.
In foil near mint, Wing It catches the light from its border and foil stamping. It is a practical addition to white decks that rely on quick pressure and clever tricks. While the flying counter lasts only until end of turn, it can be the difference between breaking through a wall of blockers or facing down an unexpected removal. Overall, this card provides a compact, versatile tool for widening your play options at a modest mana cost.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Instant
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Subtypes – —
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Card Text / Rules Text (Printed) – Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.
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Power / Toughness – —
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Loyalty – —