White Orchid Phantom is a disciplined Spirit Knight from Modern Horizons 3 that relies on air power and precise timing. With flying and first strike, it can threaten aerial tempo while keeping a careful check on opposing boards. For a modest cost of {W}{W}, this protector of the skies adds reliable value in combat and supports white aligned strategies that favor efficient answers and solid plays.
On the battlefield it carries a potent enter the battlefield line. destroy up to one target nonbasic land, and its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. This combination of removal and acceleration can swing the pace of a game by interrupting an opponent while setting up your own mana. The flavor hints at a code of honor guiding this ethereal knight, a reminder that even in defeat the resolve to stand firm remains intact.
Card Details:
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Mana Cost – {W}{W}
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Card Type – Creature
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Subtypes – Spirit Knight
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Card Text / Rules Text (Printed) – Flying, first strike. When White Orchid Phantom enters the battlefield, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Power / Toughness – 2/2
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Loyalty – N/A