Wayward Swordtooth — Ramp with Teeth
Wayward Swordtooth is a straightforward ramp tool that doubles as a threatening body once you reach the citys blessing. For two and a green you get a five five and a steady land drop every turn. The creature forces a plan that balances board development against tempo because it cannot attack or block until you control ten or more permanents.
In practice this card slots into green shells that want reliable mana and a finish that rewards board building. The ascend clause makes it a natural fit in token strategies and land heavy builds where the extra land plays accelerate your path to the citys blessing. Use it as mid game pressure and as insurance that your late game will have a sizable attacker once you lock in the blessing.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Creature
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Subtypes – Dinosaur
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Card Text / Rules Text (Printed) – Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.
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Power / Toughness – 5/5