Grove Sentinel
Warden of the Grove rewards patient development and board presence. This 2 green Hydra arrives as a modest 2/2 but gains inevitability through counters. At the beginning of your end step you place a +1/+1 counter on Warden of the Grove, and every time another nontoken creature you control enters the battlefield it endures X where X equals the counters on the Warden. That interaction turns tokenless creature drops into scalable threats or into X X white Spirit tokens if you need bodies instead of growth.
From a gameplay perspective Warden of the Grove fits into midrange and creature value shells. It compels sequencing and rewards creature-heavy builds that avoid token churn. In limited play it stabilizes the late game; in constructed it pairs well with enter the battlefield synergies and sacrifice outlets that can convert built counters into card advantage. The Light Play foil finish gives this Rare a restrained shine ideal for play or display. Add it to your deck and let the grove do the work.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Creature
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Subtypes – Hydra
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Card Text / Rules Text (Printed) – At the beginning of your end step, put a +1/+1 counter on this creature. Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)
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Power / Toughness – 2/2