Voltstorm Angel soars from the skies of Modern Horizons 3 in a light play foil that's hard to overlook. With a mana cost of {3}{W}{W}, this 4/4 flying angel provides solid air presence for white-based decks and fits neatly into midrange or control shells. The foil treatment catches the light, giving the wings a subtle, prismatic flicker that stays elegant rather than flashy. As an Uncommon, she blends into a plan that rewards efficient plays and threats that keep pressing the map.
On entering the battlefield she adds an energy counter arc to the board, a nod to Kaladesh-inspired design. At the beginning of combat on your turn, you may pay {G}{W}. When you do, choose one: Voltstorm Angel gains vigilance and lifelink until end of turn; Other creatures you control get +1/+1 until end of turn. This gives you a flexible toolkit, whether you want to push through for lethal damage, keep your forces safe, or buff your team for a swing.
Card Details:
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Mana Cost {3}{W}{W}
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Card Type Creature
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Subtypes Angel
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Card Text Flying. When Voltstorm Angel enters the battlefield, you get 2 energy counters. At the beginning of combat on your turn, you may pay {G}{W}. When you do, choose one: Voltstorm Angel gains vigilance and lifelink until end of turn; Other creatures you control get +1/+1 until end of turn.
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Power / Toughness 4/4