Ancestor of Retribution
Vengeful Ancestor is a compact aggression engine that blends aerial pressure with battlefield manipulation. The creature arrives as a 3 4 flying Spirit Dragon that immediately forces conflict. When it enters the battlefield or attacks, you can goad a target creature, turning an opponent piece into an unwilling attacker for the next turn. That interaction creates tempo and opens windows for value plays without committing extra resources.
Beyond the initial goad, the Ancestor turns those forced attacks into a tax. Each time a goaded creature attacks, it deals one point of damage to its controller. This punishing feedback loops nicely in multiplayer games where politics and attrition matter. Use the card to steer combat, punish blockers, and drum up incremental advantage across successive turns.
Card Details:
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Mana Cost – {2}{R}{R}
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Card Type – Creature
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Subtypes – Spirit Dragon
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Card Text / Rules Text (Printed) – Flying
Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
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Power / Toughness – 3/4