Unfortunate Accident — Tactical Misfire
Unfortunate Accident is a compact trick for players who prefer flexible answers over predictable plays. As an Instant it reads like a toolbox: cast it on an opponent's threat when you need to kill a creature or use the alternative to seed the board with a Mercenary that can pump your own attacker. The card rewards split decisions and timing. It plays cleanly in decks that value removal or token synergy and it can pivot from disruption to aggressive tempo in a single casting.
From a lore angle the card fits the Outlaws of Thunder Junction theme where plans unravel and scrappy crews capitalize on chaos. In practice you will pick the destroy option to handle a packed board or choose the token line when you want incremental pressure and a repeatable small buff. Both lines scale well with sacrifice outlets and combat tricks, so it is a pragmatic inclusion for midrange builds and low to mid curve aggressive shells.
Card Details:
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Mana Cost — {B}
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Card Type — Instant
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Subtypes —
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Card Text / Rules Text (Printed) — Spree (Choose one or more additional costs.)
+2{B} — Destroy target creature.
+1{R} — Create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -
Power / Toughness —
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Loyalty —