Torch the Witness arrives from Murders at Karlov Manor ready to pay its cost in fire. This uncommon sorcery reads plainly on the card and functions the same on the table whether you cast it early or wait for a big X. Pay {X}{R} and deal twice X damage to a target creature. If that blast leaves more damage marked than was necessary to assign lethal damage to the creature you also investigate, producing a Clue token to be cashed in later for card advantage. The foil treatment and near mint condition make this copy ideal for collectors who want a sharp playset piece that still sees play.
From a gameplay perspective this is a flexible removal spell and a potential source of tempo. Use a modest X to clear early threats or invest heavily against a problematic blocker while converting overkill into card selection. In limited and casual formats the investigate trigger is a pragmatic upside that replaces raw resource loss with a repeatable opportunity. The card sits comfortably in red decks that need both reach and a way to turn excess damage into sustainable advantage.
Card Details:
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Mana Cost – {X}{R}
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Card Type – Sorcery
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Subtypes – —
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Card Text / Rules Text (Printed) – Torch the Witness deals twice X damage to target creature. If excess damage was dealt to that creature this way, investigate. (Create a Clue token. It is an artifact with "2, Sacrifice this artifact: Draw a card.")
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Power / Toughness – —
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Rarity – Uncommon
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Set – Murders at Karlov Manor
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Condition & Style – Near Mint Foil