Shock and Awe with Thunderwave!
Unleash chaos on your battlefield with Thunderwave, a sorcery that captures the unpredictable essence of magic! As you roll a d20, this card offers a thrilling twist: deal 3 damage to each creature on a roll of 1 to 9, making it the perfect tool for clearing pesky blockers or setting up your next big attack. With a roll of 10 to 19, you can target a specific creature, ensuring that your foes feel the sting where it hurts most.
In the realm of the Commander Legends: Battle for Baldur's Gate, Thunderwave shines as an essential addition to any red mage's arsenal. Its synergy with cards like Feldon of the Third Path allows for explosive plays that can turn the tide of battle. Whether you're decimating your opponent's board or simply enjoying the thrill of chance, Thunderwave makes every game an electrifying experience!
Card Details:
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Mana Cost: {2}{R}{R}
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Card Type: Sorcery
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Subtypes: None
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Card Text / Rules Text (Printed): Roll a d20.
1–9: Thunderwave deals 3 damage to each creature.
10–19: You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20: Thunderwave deals 6 damage to each creature your opponents control.
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Power / Toughness: Not applicable
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Loyalty: Not applicable