Slip Past Lines with Thieves' Tools
Thieves' Tools from Foundations Jumpstart is a compact utility that rewards tempo plays and evasive beats. Casting for {1}{B} it immediately nets a Treasure token on arrival, covering the cost of a follow up play or fueling a clutch activation. Equip 2 makes it cheap to attach and it grants the equipped creature the ability to slip through defenders so long as its power is 3 or less, which pairs cleanly with small evasive creatures or creatures that temporarily shrink opponents.
The design reads like a toolbox for a skilled pilot. Use the Treasure to ramp into threats or to pay equip costs and convert short creatures into reliable damage sources. In limited and casual constructs, Thieves' Tools shines as both card advantage and board utility, and its simple rules text keeps interactions straightforward. Near Mint Normal English condition preserves playability and value for collectors and players alike. Add it to your Jumpstart pool and see how often a single token shifts the game in your favor.
Card Details:
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Mana Cost – {1}{B}
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Card Type – Artifact Equipment
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Subtypes – Equipment
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Card Text / Rules Text (Printed) – When Thieves' Tools enters, create a Treasure token. (It is an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip 2 ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Power / Toughness – Not applicable