Shadow Snatcher
Thief of Sanity rewards precision in attack timing and a willingness to play from your opponent's hand. This 2 2 flying specter turns every successful strike into card advantage by letting you look at the top three cards of the damaged player s library, exile one face down, and leave the rest to the graveyard. The face down exile is effectively a borrowed resource you can cast while it remains exiled using any type of mana.
In limited and casual Commander play the card doubles as a tempo piece and a toolbox. The flying body protects the effect long enough to matter, and the ability to access an opponent s best options creates difficult decisions for both sides. The printed wording matches the Ravnica: Clue Edition frame so you can rely on how the interaction resolves in real games.
Card Details:
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Mana Cost – {1}{U}{B}
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Card Type – Creature
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Subtypes – Specter
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Card Text / Rules Text (Printed) – Flying. Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player s library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
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Power / Toughness – 2/2