Indomitable Flagship of the Deep
The Indomitable is a concise tool for blue midrange decks that want inevitability and board interaction. It arrives as a six six Vehicle that tramples through blockers and rewards aggressive skirmishes by turning combat damage into advantage. The draw trigger makes each successful attack a reward, and crew three keeps it accessible to most pirate and artifact lists while still demanding tempo investment.
Its graveyard clause slots neatly into Commander themes built around Pirates, Vehicles, and tapped permanents. Cast it from the bin when your crew is ready and you have three or more tapped Pirates or Vehicles, and the card becomes a recurring engine rather than a one shot. The card plays well as a centerpiece in blue led decks that prioritize incremental card advantage and resilient threats.
Card Details:
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Mana Cost – {2}{U}{U}
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Card Type – Legendary Artifact
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Subtypes – Vehicle
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Card Text / Rules Text (Printed) – Trample. Whenever a creature you control deals combat damage to a player, draw a card. Crew 3. You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
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Power / Toughness – 6/6