Chaos in Your Grip: The Deck of Many Things
The Deck of Many Things from Adventures in the Forgotten Realms is a legendary artifact that embodies the spirit of high-risk, high-reward gameplay. Casting this card costs a hefty five mana, but its potential to reshape your game state is immense. By paying two mana and tapping the artifact, you roll a d20 and subtract the number of cards in your hand, setting in motion a cascade of outcomes that can either bolster your resources or force you to discard your entire hand. This element injects a thrilling unpredictability into any deck, echoing the chaotic and often perilous magic woven throughout the Forgotten Realms.
Players familiar with graveyard recursion will appreciate the card's ability to snag a random card from the graveyard when the roll falls between one and nine, strengthening synergy with cards that benefit from graveyard interaction. A roll between ten and nineteen rewards you with two fresh cards, offering steady card advantage. The ultimate prize, rolling a perfect twenty, lets you cheat a creature onto the battlefield from any graveyard under your control. This mechanic is a double-edged sword since the creature’s death causes you to lose the game, adding a strategic layer that calls for careful timing and forethought. The Deck of Many Things complements decks built around graveyard value and risk management, making it a fascinating centerpiece for adventurous Magic players.
Card Details:
- Mana Cost: {5}
- Card Type: Legendary Artifact
- Subtypes: —
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Card Text / Rules Text (Printed): 2, Tap: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1–9 | Return a card at random from your graveyard to your hand.
10–19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. - Power / Toughness: —
- Loyalty: —