Fan the Flames
Tempt with Vengeance is a classic red storm in a bottle that rewards reading the table and timing your X. This sorcery turns excess mana into immediate bodies and pressure by creating X 1 1 red Elemental tokens with haste for you and offering each opponent the same bargain. The card sets up snowballing board states in multiplayer where copied token floods can quickly force unfavorable combat math for your foes.
Played as {X}{R}, Tempt with Vengeance scales cleanly with ramp and ritual effects and serves multiple roles. Use it as a finisher after a mana turn or as a political tool to coax opponents into trading tempo. The printed rules text is straightforward so it slots easily into red token, group slug, and storm-adjacent Commanders. Add this Near Mint English copy to a Commander build when you want reliable token generation that punishes indecision. Buy now to complete your Tarkir era toolkit and sharpen your endgame.
Card Details:
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Mana Cost — {X}{R}
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Card Type — Sorcery
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Subtypes —
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Card Text / Rules Text (Printed) — Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.