A Gateway to Shadows: Temple of Deceit
Step into the world of strategic gameplay with Temple of Deceit, a vital addition to your Commander deck. This rare land card embodies the essence of cunning and deception, fitting seamlessly into any black or blue strategy. Upon entering the battlefield, it may be tapped, but its real power lies in its ability to scry 1, ensuring you can sift through your deck for that critical card to turn the tide of battle. The Temple is not just a resource; it’s a tool for manipulation, allowing savvy players to filter their draws and keep their opponents guessing.
Synergize Temple of Deceit with cards like Thassa, God of the Sea or Jace, the Mind Sculptor to maximize your scrying potential. These cards complement its functionality, providing a strategic edge that could lead you to victory. Whether you’re building a control deck or simply seeking to enhance your game plan, this land is a cornerstone that will keep your opponents on their toes while you plot your next move in the shadows.
Card Details:
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Mana Cost: {T}
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Card Type: Land
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Subtypes: None
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Card Text / Rules Text (Printed): Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.
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Power / Toughness: N/A
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Loyalty: N/A