Crank Up the Chaos
Taste for Mayhem is a concise tool for aggressive red decks and artwork that says exactly what the card does. Attach this Aura to a creature to push damage through trades and blockers. The baseline bonus is reliable at every stage of the game and the Hellbent clause rewards an empty hand by doubling the offensive boost. Play it on an evasive threat to pressure life totals or on a creature used as a combat asset to force unfavorable blocks.
The card fits naturally into Rakdos style strategies where hand management and tempo matter. In limited it is simple and efficient removal bait management. In constructed it pairs well with cheap cantrips and self discard effects that empty your hand selectively. Taste for Mayhem rewards straightforward sequencing and reads from an experienced pilot who knows when to empty the hand and when to keep an answer available.
Card Details:
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Mana Cost – {R}
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Card Type – Enchantment
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Enchant creature. Enchanted creature gets +2/+0. Hellbent. Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
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Power / Toughness – Not applicable